The hook behind The Last Stand, and what makes it a roguelike, is that you die. The Last Stand is a very on the nose title, because for the volunteers sent out into the fray, it is quite literally that. Well, there’s a solution, but it’s a drastic one. Sounds like a right catch 22, doesn’t it? Survivors can’t waste anymore men or supplies in finding more. Scattered about the lands are resources, but these are few and far between. The infection is mutating the Infected (because “zombies” is so passe), antiviral agents are running low, and the powers that be have all but disappeared. Set fifteen years after the outbreak, humans are living in makeshift camps and outposts dotted around the country. Being infected doesn’t outright kill/change people, and there’s an antiviral agent out there that keeps infection temporarily at bay. Thankfully, we don’t get the preachy, “Maybe we’ve had our time” nonsense to kill the mood. The world’s gone to shit, the cashier you remember from the supermarket is now trying to eat your face, and humanity is on the brink of extinction. Glib as it sounds, that’s the premise behind The Last Stand. Yet whilst a good concept, does it get bogged down with too many elements from other types of games? Gear up, brace yourselves, and let’s find out… It’s The End Of The World As We Already Know It That’s right, The Last Stand is roguelike-ish, much to my surprise. It’s just up to the player to see how long they can keep them going for. Each “volunteer” you play as is infected and, as such, will die. Namely in that players won’t survive, per se. What it does do, however, is put a spin on the survival aspect. It’s the zombie apocalypse, the world is over, you know the beats. In that regard, The Last Stand: Aftermath is no different. Infected, Ridden, whatever they’re called, it’s still a tried and tested framework to put a game around. It starts off small, but soon the virus spreads and next you know, we’re inundated with them. Zombie games are becoming analogous to an actual zombie apocalypse. But is it trying to do too much? The Finger Guns review: A cross between twinstick shooter and survival adventure, The Last Stand is a refreshing take on the two.
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